Fast algorithms for computing the Boltzmann collision operator
Pareschi, Lorenzo; Mouhot, Clément (2006), Fast algorithms for computing the Boltzmann collision operator, Mathematics of Computation, 75, 256, p. 1833-1852
Type
Article accepté pour publication ou publiéExternal document link
http://hal.archives-ouvertes.fr/hal-00087285/en/Date
2006Journal name
Mathematics of ComputationVolume
75Number
256Pages
1833-1852
Metadata
Show full item recordAbstract (EN)
The development of accurate and fast numerical schemes for the five fold Boltzmann collision integral represents a challenging problem in scientific computing. For a particular class of interactions, including the so-called hard spheres model in dimension three, we are able to derive spectral methods that can be evaluated through fast algorithms. These algorithms are based on a suitable representation and approximation of the collision operator. Explicit expressions for the errors in the schemes are given and spectral accuracy is proved. Parallelization properties and adaptivity of the algorithms are also discussed.Subjects / Keywords
fast algorithms; discrete velocity methods; spectral methods; Boltzmann equationRelated items
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