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Orders of criticality in voting games

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Date
2016
Dewey
Recherche opérationnelle
Sujet
voting game; blackmailing power; semivalue
Journal issue
Operations Research and Decisions
Volume
26
Number
2
Publication date
2016
Article pages
53-67
DOI
http://dx.doi.org/10.5277/ord160204
URI
https://basepub.dauphine.fr/handle/123456789/21418
Collections
  • LAMSADE : Publications
Metadata
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Author
Dall'Aglio, Marco
Fragnelli, Vito
Moretti, Stefano
989 Laboratoire d'analyse et modélisation de systèmes pour l'aide à la décision [LAMSADE]
Type
Article accepté pour publication ou publié
Abstract (EN)
The authors focus on the problem of investigating the blackmail power of players in simple games, which is the possibility of players of threatening coalitions to cause them loss using arguments that are (apparently) unjustified. To this purpose, the classical notion of the criticality of players has been extended, in order to characterize situations where players may gain more power over the members of a coalition thanks to collusion with other players

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