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The Rectangular Seeds of Domineering, Atari-Go and Breakthrough

Cazenave, Tristan; Liu, Jialin; Teytaud, Olivier (2015), The Rectangular Seeds of Domineering, Atari-Go and Breakthrough, 2015 IEEE Conference on Computational Intelligence and Games (CIG), 2015-08, Tainan, "Taiwan

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Type
Communication / Conférence
Date
2015
Conference title
2015 IEEE Conference on Computational Intelligence and Games (CIG)
Conference date
2015-08
Conference city
Tainan
Conference country
"Taiwan
Publication identifier
10.1109/CIG.2015.7317904
Metadata
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Author(s)
Cazenave, Tristan
Laboratoire d'analyse et modélisation de systèmes pour l'aide à la décision [LAMSADE]
Liu, Jialin

Teytaud, Olivier
Abstract (EN)
Recently, a methodology has been proposed for boosting the computational intelligence of randomized game-playing programs. We modify this methodology by working on rectangular, rather than square, matrices; and we apply it to the Domineering game. At CIG 2015, We propose a demo in the case of Go. Hence, players on site can contribute to the scientific validation by playing (in a double blind manner) against both the original algorithm and its boosted version.
Subjects / Keywords
game-playing programs

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